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Modpython: Difference between revisions
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=== Basics === | === Basics === | ||
Every python module is file named like modulename.py (. | Every python module is file named like modulename.py (since ZNC 1.9 you can also use the package and name it modulename/__init__.py) and is located in usual modules directories (see [[Modules#Managing_Modules|here]] for details). | ||
The file '''must''' contain class with exactly the same name as the module itself. | The file '''must''' contain class with exactly the same name as the module itself. | ||
The class should be derived from <code>znc.Module</code>. | The class should be derived from <code>znc.Module</code>. | ||
Line 219: | Line 219: | ||
listener.thisown = 1 | listener.thisown = 1 | ||
=== IRCv3 server-dependent capabilities === | |||
Available since ZNC 1.9. (Server-independent caps can be implemented before that, but with the same API as in C++ modules) | |||
While in C++ you'd need to inherit from <code>CCapability</code>, here <code>self.AddServerDependentCapability()</code> accepts two callable objects: | |||
def OnLoad(self, args, ret): | |||
def server_change(ircnetwork, state): | |||
self.PutModule('Server changed support: ' + ('true' if state else 'false')) | |||
def client_change(client, state): | |||
self.PutModule('Client changed support: ' + ('true' if state else 'false')) | |||
self.AddServerDependentCapability('testcap', server_change, client_change) | |||
return True | |||
=== Web === | === Web === |
Latest revision as of 11:41, 11 February 2024
This module is a part of ZNC. This module is shipped with ZNC by default. If you have the right "LoadMod" you can activate it with /znc LoadMod modpython The code for this module can be found here. |
Modpython allows you to use modules written on python 3.
Compiling
First, you need to use ./configure with option --enable-python, or cmake with -DWANT_PYTHON=ON.
If you're building from git, you need to have SWIG installed (Note: Must be => 3.0.0). If you're building from tarball (nightly or release), SWIG is not required.
If for some reason you chose to compile python3 yourself, do it with --enable-shared option. If you use python from your distro (e.g. via apt-get, yum, etc), it is already compiled in the right way, no need to recompile anything.
If python was compiled without this option, you may see errors like this: /usr/local/lib/znc/modpython.so: undefined symbol: forkpty
Usage
Loading and unloading of python3 modules is similar to C++ modules.
For example, you can use /znc loadmod
or webadmin.
If you unload modpython, all python modules are automatically unloaded too.
Arguments
This global module takes no arguments.
Read loading modules to learn more about loading modules.
Caveats
- Python multithreading doesn't work properly. However you may try multiprocessing.
- ZNC executes most of the operations (including Python modules) in single thread. It means you need to be careful not to block current thread, instead all your IRC connections may timeout. Webadmin will also stop working. Ideally you offload heavy operations to separate thread. Or actually to separate process, since multithreading doesn't work.
Writing new python3 modules
Basics
Every python module is file named like modulename.py (since ZNC 1.9 you can also use the package and name it modulename/__init__.py) and is located in usual modules directories (see here for details).
The file must contain class with exactly the same name as the module itself.
The class should be derived from znc.Module
.
# pythonexample.py import znc class pythonexample(znc.Module): description = "Example python3 module for ZNC" def OnChanMsg(self, nick, channel, message): self.PutModule("Hey, {0} said {1} on {2}".format(nick.GetNick(), message.s, channel.GetName())) return znc.CONTINUE
All callbacks have the same name as in C++, and have the same arguments, but with reference to self before first argument, as usually in python.
def OnShutdown
is used as destructor (instead of python's __del__).
OnShutdown
is called when the module is going to be unloaded.
If a callback returns None or doesn't return anything instead of returning something (except for the void
return type, of course), the behavior can be bizzare. Do not do this, even though sometimes it appears to work fine. In some future version this may be changed to check return types more strictly. The same goes for exceptions raised from the callback.
When a module callback should return CModule::EModRet, you can use values such as znc.CModule.CONTINUE
or just znc.CONTINUE
.
ZNC C++ API can be found here. Most of it should just work for python modules. The following text describes mostly features, differences and caveats.
Module types
Before ZNC 0.207 only user python modules are supported. Since ZNC 0.207 network, user and global modules are supported. By default every module is network-only.
If you want to make your module accessible only at user level, use this:
class pyusermod(znc.Module): module_types = [znc.CModInfo.UserModule]
For global modules use this:
class pyglobalmod(znc.Module): module_types = [znc.CModInfo.GlobalModule]
If you want to make your module to be loadable as both user module and network module, use this:
class pyusernetworkmod(znc.Module): module_types = [znc.CModInfo.UserModule, znc.CModInfo.NetworkModule]
The first element of the list is the default module type. It's used when no type is specified. So /znc loadmod pyusernetworkmod
will load it as user module.
Module metadata
Several settings can be configured, using the attributes like shown below:
module_types = ... (see above section) description = "This module does this and that" wiki_page = "my_module" has_args = True (the default is False) args_help_text = "The arguments are foo and bar"
Strings
All ZNC classes are accessible from python with znc.
prefix. The exception is CString.
All uses of CString by value is transparently translated to/from python string objects.
// C++ void Foo(const CString& s);
# python znc.Foo("bar")
The same for case where you get CString by value:
// C++ class CModule { ... virtual bool OnLoad(const CString& sArgsi, CString& sMessage); };
# python class foo(znc.Module): def OnLoad(self, args, message): if args == "bar": return True return False
If you need to use CString by reference, use class znc.String
and its attribute s
:
// C++ void Foo(CString& s) { s = "bar"; }
# python x = znc.String() znc.Foo(x); print(x.s); # prints 'bar' to stdout
The same if you get CString& as argument:
// C++ class CModule { ... virtual bool OnLoad(const CString& sArgsi, CString& sMessage); };
# python class foo(znc.Module): def OnLoad(self, args, message): message.s = 'bar' return True
Note: don't try to use the string which you got in the overloaded method for calls to other methods
# C++ class CModule { virtual void OnFoo(CString& sMsg); void Bar(CString& sMsg); // appends "Bar" to sMsg }
# python, wrong way class foo(znc.Module): def OnFoo(self, msg): self.Bar(msg) # ZNC crashes here
# python class foo(znc.Module): def OnFoo(self, msg): s = znc.String() s.s = msg.s # so that old value is preserved self.Bar(s) msg.s = s.s # put result back to msg
So, you want to override a hook void OnFoo(const CString& sBar)
and you actually don't want to write to sBar
. So you probably will want to use the argument as python string. But, let's assume that in next ZNC version OnFoo
's signature will be changed to void OnFoo(CString& sBar)
. This will break your module! To be on safe side, convert the argument to string with usual str()
function. (Note: support for str()
was added in ZNC 0.099)
// C++ class CModule { ... virtual bool OnLoad(const CString& sArgs, CString& sMessage); virtual EModRet OnRaw(CString& sLine); };
# python class foo(znc.Module): def OnLoad(self, args, message): if str(args).startswith('bar'): ... def OnRaw(self, line): if str(line).startswith('bar'): ...
Booleans
Moost booleans just work. If a callback gets bool&
as a parameter, use this:
// C++ virtual EModRet OnModuleLoading(const CString& sModName, const CString& sArgs, CModInfo::EModuleType eType, bool& bSuccess, CString& sRetMsg);
# python def OnModuleLoading(self, name, args, typ, success, retmsg): success.b = False # similar to string with its .s return znc.HALT
Message types
Since ZNC 1.7.0.
To convert between various subclasses of CMessage
, use this:
num_msg = msg.As(znc.CNumericMessage)
Module's NV
module.nv
is a dict-like object, which can be used as normal dict, but stores it's data on disk. Both keys and values should be strings.
class foo(znc.Module): def OnLoad(self, args, message): self.nv['bar'] = 'baz' if 'abcde' in self.nv: try: message.s = self.nv['qwerty'] except KeyError: message.s = self.nv['abcde'] for k, v = self.nv.items(): ...
Objects
SWIG distinguish between instances from ZNC and instances created in Python. All instances that are created during python time are garbage collected as soon they leave scope (e.g. at the end of the function or module). To move an instance to the ZNC scope, so it can be used after the lifetime of the function/module, set the special object property .thisown to 0.
For example this is required if you add new user:
new_user = znc.CUser(username) str_err = znc.String() if znc.CZNC.Get().AddUser(new_user, str_err): new_user.thisown = 0 # new_user won't be garbage collected at the end of the function anymore
Similiar if you want to free an instance (like removing a listener), you should make sure that the memory gets garbage collected
listener = ... if znc.CZNC.Get().DelListener(listener): listener.thisown = 1
IRCv3 server-dependent capabilities
Available since ZNC 1.9. (Server-independent caps can be implemented before that, but with the same API as in C++ modules)
While in C++ you'd need to inherit from CCapability
, here self.AddServerDependentCapability()
accepts two callable objects:
def OnLoad(self, args, ret): def server_change(ircnetwork, state): self.PutModule('Server changed support: ' + ('true' if state else 'false')) def client_change(client, state): self.PutModule('Client changed support: ' + ('true' if state else 'false')) self.AddServerDependentCapability('testcap', server_change, client_change) return True
Web
See WebMods for an overview.
To show your module's page or subpages in the menu, need to define GetWebMenuTitle
which should return visual name for the module.
class test(znc.Module): def GetWebMenuTitle(self): return "Python test module"
CTemplate
// C++ CTemplate& tmpl = ...; tmpl["name"] = "value"; CTemplate& row = tmpl.AddRow("SomeTable"); row["foo"] = "bar";
# python equivalent (0.206 and below) tmpl = ...; tmpl.set("name", "value") row = tmpl.AddRow("SomeTable") row.set("foo", "bar")
# python equivalent (since 0.207) tmpl = ...; tmpl["name"] = "value" row = tmpl.AddRow("SomeTable") row["foo"] = "bar"
Subpages
If you want to have subpages for the module, besides the main page, use helper function znc.CreateWebSubPage
.
It accepts one required argument - name of the subpage, and several optional arguments:
- title - text for displaying subpage name. By default it's the same as name.
- params - dict of parameters which will be used in URL linking to the subpage.
- admin - set to True if subpage should be accessible only by admins.
def OnLoad(self, args, message): self.AddSubPage(znc.CreateWebSubPage('page1')); self.AddSubPage(znc.CreateWebSubPage('page2', title='Page N2')) self.AddSubPage(znc.CreateWebSubPage('page3', params=dict(var1='value1', var2='value2'), admin=True)) return True
Timers
Use helper function CreateTimer
. It gets following arguments:
- timer (required) - reference to your Timer class. It should be derived from
znc.Timer
. You can override 2 methods:RunJob
andOnShutdown
. - interval - Interval between calls, in seconds. Default is 10.
- cycles - Number of times to run the
RunJob
function. 0 means infinite. Default is 1. - description - Text description of the timer. Default doesn't matter.
- label - String identifying the timer. If the module already has an active timer with the same label, the new one will not be created. Default is
pytimer
.
# timertest.py import znc class testtimer(znc.Timer): def RunJob(self): self.GetModule().PutStatus('foo {0}'.format(self.msg)) class timertest(znc.Module): def OnModCommand(self, cmd): timer = self.CreateTimer(testtimer, interval=4, cycles=1, description='Says "foo bar" after 4 seconds', label='moo') timer.msg = 'bar'
You can use methods of C++ class CTimer
(like Stop
) for your timer.
Sockets
If module needs to know whether ZNC was compiled with IPv6, SSL and c-ares support, you can use special variables, which are True if the feature is supported.
if znc.HaveIPv6: ... if znc.HaveSSL: ... if znc.HaveCAres: ...
All sockets are instances of special classes derived from znc.Socket
.
znc.Socket has all the same methods as Csock, except Connect, Listen and Write.
Csock's reference can be found here.
To get reference to associated module, use GetModule
.
Callbacks have different names from ones of Csock, they are described later.
To create socket, use module's method CreateSocket. First argument is reference to your socket class. The function creates socket and calls method Init
of it with the rest of arguments. Reference to the new socket is returned.
To connect socket, use method Connect
. It gets 2 required arguments - hostname and port, and several optional arguments:
- timeout - Time in seconds to wait for connection. Default is 60.
- ssl - Whether to use SSL for connection.
- bindhost - Local interface to use for the connection.
Returns true value if connection scheduled successfully.
# networkconn.py import znc class connsock(znc.Socket): def Init(self, line): # line and other arguments, including named arguments can be specified in CreateSocket self.Connect('google.com', 80) self.EnableReadLine() self.Write("{0}\r\n".format(line)) def OnReadLine(self, line): self.GetModule().PutStatus(line) # this puts also \n and \r to status, which is not very good, but this is just an example, so... class networkconn(znc.Module): def OnModCommand(self, cmd): sock = self.CreateSocket(connsock, "GET {0} HTTP/1.0\r\n".format(cmd))
# socketconn.py import znc class conn(znc.Socket): def OnReadLine(self, line): self.GetModule().PutStatus(line) class socketconn(znc.Module): def OnModCommand(self, cmd): sock = self.CreateSocket(conn) sock.Connect('google.com', 443, ssl=True) sock.EnableReadLine() sock.Write("GET {0} HTTP/1.0\r\n\r\n".format(cmd))
To create listening socket, use method Listen
. It gets following optional named arguments:
- port - Port number to listen on. If not presented, random port is choosed.
- bindhost - Interface to listen on. If not presented, socket will listen on all interfaces.
- addrtype - Chooses protocol family. Possible values are 'all', 'ipv4' and 'ipv6'. Default is all.
- ssl - Whether to use SSL for incoming connections.
- maxconns - Maximum number of connections. Default is SOMAXCONN.
- timeout - time in seconds, for timeout.
Returns 0 on error and port number on success.
# listmodule.py import znc class accepted(znc.Socket): def Init(self, host, port): self.Write("Hello, {0}:{1}!\n".format(host, port)) def OnReadData(self, data): self.WriteBytes(data) # echo back everything class listensock(znc.Socket): def OnAccepted(self, host, port): return self.GetModule().CreateSocket(accepted, host, port) class listmodule(znc.Module): def OnLoad(self, args, message): sock = self.CreateSocket(listensock) port = sock.Listen(ssl=True, addrtype='ipv6'); if port > 0: message.s = "Listening on all IPv6 interfaces on port {0} using SSL".format(port) return True
Use Write
to write strings, and WriteBytes
to write binary data.
Sockets can override following callbacks:
- Init - is called from CreateSocket, first argument is reference to socket, the rest is from arguments to CreateSocket.
- OnConnected
- OnDisconnected
- OnTimeout
- OnConnectionRefused
- OnReadData - gets bytes as second argument
- OnReadLine - is called for every new line from socket. The line, including ending \n (or \r\n) is in argument. It's called only if you enabled this feature for the socket.
- OnAccepted - is called for listening socket for every new connection. Arguments are hostname and port of remote end. The callback should return None if you don't need the connection, or reference to new socket, which will be used for this connection.
- OnShutdown - destructor of the socket.
If callback On* raises an exception, the socket is closed, but if you want to close socket, use method Close
instead.
If Init raises an exception, behavior is undefined.
Getting ZNC version
If you just want to show ZNC version to humans, usually just znc.CZNC.GetTag()
is good.
znc.CZNC.GetTag() # Returns, for example, 'ZNC 0.097 - http://znc.sourceforge.net'
Check ZNC C++ documentation for details.
For getting ZNC version, you can use read following variables:
znc.Version # For example, number 0.097 znc.VersionMajor # 0 znc.VersionMinor # 97 znc.VersionExtra # build-specific string