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Writing modules: Difference between revisions

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{{Languages}}
{{Languages}}
=== Overview ===
=== C++ ===


* Look at ZNC API [http://people.znc.in/~psychon/znc/doc here] or directly in ZNC headers
* Look at ZNC API [http://people.znc.in/~psychon/znc/doc here] or directly in ZNC headers
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* Compile your module into a shared object (.so file) (See [[Compiling modules]])
* Compile your module into a shared object (.so file) (See [[Compiling modules]])
* Place the .so file into your ~/.znc/modules directory !!!WARNING!!! '''if you overwrite a .so file while znc has it loaded, it can and probably will crash znc, ''/msg *status unloadmod foo'' first!'''
* Place the .so file into your ~/.znc/modules directory !!!WARNING!!! '''if you overwrite a .so file while znc has it loaded, it can and probably will crash znc, ''/msg *status unloadmod foo'' first!'''
=== Perl ===
Look [[modperl|here]].
=== Python ===
Look [[modpython|here]].


[[Category:Modules]]
[[Category:Modules]]

Revision as of 02:38, 16 December 2012

C++

  • Look at ZNC API here or directly in ZNC headers
  • Create your own module.cpp file (you can look into the sample module's source for help. Of course, you can look to other existing modules too)
  • #include <znc/main.h> and <znc/Modules.h>
  • Create a new class derived from CModule overriding any module hooks that you need
  • Be sure to add the macro call MODULEDEFS(CYourClass) at the END of the file
  • Compile your module into a shared object (.so file) (See Compiling modules)
  • Place the .so file into your ~/.znc/modules directory !!!WARNING!!! if you overwrite a .so file while znc has it loaded, it can and probably will crash znc, /msg *status unloadmod foo first!

Perl

Look here.

Python

Look here.